If the metaverse is an extension of our life, it should be as authentic as possible. To make Landian look like reality, we have implemented the leading software development engine for quality graphics, Unreal Engine from Epic Games. 

Unreal Engine currently has no competition and has two fundamental technologies: Lume and Nanite, which complement its extensive functionalities. It is a program that integrates high-quality graphics, design, audio, lighting, and animation. It was initially intended as software for shooting video games but soon had more uses. It began in 1998 and is now in its fifth update. 

With Lume and Nanite, the luminosity and spatial geometry functions can mimic what we see in reality; moreover, its integration with blockchain, through APIs, makes it the tool for building the metaverse. 

Technology is almost as crucial for Landian as it is for the metaverse users; we are at a technological level where the progress we can achieve from Landian in mechanics and graphic quality surpasses the other metaverses that have been similar.

We use Amazon Web Service (AWS) to upload and download files online directly. Soon we will use streaming and cloud services, so the community can experience Landian on a standard computer because Amazon’s servers will support all the load. 

The range of functions and components is much more extensive; social interaction and virtual reality will allow the integration of reality and virtuality. Other software we implement is Blender, Rhinoceros 3D, Sketch-Up, Autodesk Revit, Marvelous Designer, Autocad, Maya, Substance Painter, Unity, and Unreal Engine. 

Do you know how to use Unreal Engine? What would you build in Landian with this software? Tell us in the comments.

The Landian Team

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